Jan 13, 2025  
2023-2024 Academic Catalog 
    
2023-2024 Academic Catalog [Archived Catalog]

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GAME 2325 - 3D Animation II - Character Setup


Develop a character for animating; demonstrate techniques of skinning and weighting, forward kinematics, inverse kinetics, constraints, expressions, scripting and driven keys, mesh deformers, morph targets/blend shapes, and creating animation user interfaces; demonstrate animation of characters to test their rigs; and demonstrate techniques for exporting compressed animations into a game format.

Hours (3 sem hrs; 2 lec, 3 lab)



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