Aug 07, 2026  
2026-2027 Academic Catalog 
    
2026-2027 Academic Catalog
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GAME 2336 - Lighting, Shading, and Texture (Texturing & Look Development II)


Advanced application of lighting, shading, and texture techniques to increase system performance for digital games and simulation models.

Students dive deeper in shader creation for photo-realistic results in various rendering engines using PBR (Physically-Based Rendering), node-based material editor workflows, including procedural shader creation.

Hours (SCH): 3 sem hrs
Lecture Hours: 2 lec
Lab or Other Hours: 4 lab



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